Terratech silo. Like all GSO blocks, it can be crafted with a GSO Fabricator. Terratech silo

 
 Like all GSO blocks, it can be crafted with a GSO FabricatorTerratech silo  Jamie Finch [developer] Aug 12, 2015 @ 2:48am

Sometimes some of them are missing. TerraTech Boards. Log ind Butik Startside Opdagelseskø Ønskeliste Pointbutik Nyheder Statistikanyone know how to get stuff off the silo by use of the belts i have tried to use a filter but nothing happens=> Greentech Mini Filtered Silo (1x1x1) – A small silo that comes with a built-in filter (radial menu) and can storage only the resources set to. It would be really nice if GeoCorp silos could be introduced into the game. GSO Filtered Node Silo; GSO Maxi Silo; GSO Mixed 4-Pack Silo; GSO Mixed Lotsa SiloForeverrrrr • 5 yr. An idea for Silos, and for people with low grafix, is to add an option to limit the amount of resources at each silo, thus reducing the load on the GPU. New posts. It, like all GSO blocks, can be crafted with a GSO Fabricator. An idea for Silos, and for people with low grafix, is to add an option to limit the amount of resources at each silo, thus reducing the load on the GPU. 11/08/20Keep running into an issue where my Silo, Refinery, Component Factory and Fabricator all run on the same conveyor, and even though I have the resources on the Silo, the system will not run. The result looks pretty badass! Enjoy! Twitter: Please don't get mixed up with my previous post on silos. As with other silos, it can be emptied via filters, droppers and alternators, while conveyors touching it will only take resources when fabrication actively requests something from it. Vertu Jul 21, 2020 @ 10:23am. Thread starter Masakari; Start date Dec 15, 2016; Masakari Well-Known Member. TerraTech Boards. The GeoCorp Payload Terminal is a grade 3 accessory block manufactured by GeoCorp. An idea for Silos, and for people with low grafix, is to add an option to limit the amount of resources at each silo, thus reducing the load on the GPU. Spoiler:. Refer to screenshot, silos on the right side are safe while those on the left side is a risky. Forums Log in. Terratech Drilling Ltd - Geotechnical & Environmental Drilling, Comox, British Columbia. But if you only stack the Silos 2 deep, there should be no resources inside blocks, even when unanchored (or on a rotating anchor). ?Anyone else think this would be nice ? The Fusillade is a mobile base charging station type hovercraft. => Greentech Filtered Silo (2x2x1) – A medium sized silo that dispenses the use of filters. I think that solves his Problem. because components are not being properly requested past component filters right now. A refinery is tempting but tends to get clogged up a lot when you pull. The RR silo holding non-fuel chunks will auto sell once it's full. Like want to pull all wood into a silo, place one of those silos and drop a piece of wood on it and it should work like a filter. 17) and have managed to unlock all the blocks !!!!! in the game, except for the large silo and the two new EXP parts (battery and generator). Silos don't output to attached conveyors unless something tells them to. Suggestions & Feedback. Maybe the circuit or some of my base components were. Přihlášení Obchod Domovská stránka Fronta doporučení Seznam přání Věrnostní obchod Novinky StatistikyAn idea for Silos, and for people with low grafix, is to add an option to limit the amount of resources at each silo, thus reducing the load on the GPU. 129 upvotes · 7 comments. Welcome to r/VictoriaBC! This subreddit is for residents of Victoria, BC, Canada…Silo Technologies Inc is a business licensed by City of Victoria, Community Services, Licence Office. This block can only be placed upright. Mar 31, 2020 #1 Just a suggestion for a new feature in fabrication. Or the tedious process of figuring out which resources are needed in a smaller, mixed silo system (and manually refilling with smaller Compressed Blocks). The GSO Fabricator is relatively simple and straightforward, as with all of it's counterparts from other corps. This is normal?anyone know how to get stuff off the silo by use of the belts i have tried to use a filter but nothing happensEvery time I build a base, something is missing. It is compatible with blocks from other. Crafting Silo System {Fabricators do not work off conveyor spurs}. idk if the stable branch has this problem or not im trying to build a resource processing setup using th larger silos (the 4 slot and the 9 slot and such) but im running into a problem. Enjoy! Twitter: you do (once the silos are filled) is drag a res chunk onto the silo's exit filter, and stuff starts to pour out. When I go there. This INCLUDES fuel-powered steering thrusters, wheels that overload and stall, etc. Sometimes some of them are missing. This block must be anchored to function. when a conveyor puts one corner of the silo, the silo does not "shift" the resource to the opposite end so that a demanding. [0. Want more awesome content? Check out below!Subscribe for more - htt. An idea for Silos, and for people with low grafix, is to add an option to limit the amount of resources at each silo, thus reducing the load on the GPU. #3. 2 Silos will receive from 1. TerraTech. ?Am I doing something wrong or. Refineries are the types of manufacturing blocks for refining resource chunks, which increases their sell price in 1. . And not push against your tech. Silos are used in bases to store chunks. 1) Uses quite the amount of energy per bolt. Crafting is one of the major aspects of TerraTech gameplay, allowing the player to utilize the resources they harvest from the world around them. GreenShades. It's pretty annoying, and I was just wondering if it was a known issue and if it's being addressed and what-not. Войти Магазин Главная Рекомендации Список желаемого Предметы за очки Новости СтатистикаIt would be really nice if GeoCorp silos could be introduced into the game. I use conveyors that I switch direction to send stuff to the silo or to the cannons. Delivery cannons cannot actively pull chunks from silos using conveyers. The resources will just make space between each other. The refining of resources also is a prerequisite for the majority of crafting. anyone know how to get stuff off the silo by use of the belts i have tried to use a filter but nothing happenshi, i have 2 isue since relocating my base, i tried to place a receptor connected to a silo that then connect to conveyor to refinery etc, everything work except the silo, when ressources get from the receptor to the silo it stays in the silo, it doesn't go to the convetor, and if i replace by just a receptor everything work fine Also righ clicking on the seller. Generally speaking these are. #3. The silo will also display a tiny window indicating the resource stored, like those floating windows above filters. 2) Can cause friendly fire throughout the path the bolt takes. An idea for Silos, and for people with low grafix, is to add an option to limit the amount of resources at each silo, thus reducing the load on the GPU. Logga in Butik Hem Discovery-kö Önskelista Poängbutiken Nyheter StatistikCrafty/Craftier Business are a series of missions that are supposed to introduce the player to crafting, refining, and other base mechanics. Like all GSO blocks, it can be crafted with a GSO Fabricator. It's pretty annoying, and I was just wondering if it was a known issue and if it's being addressed and what-not. Filters and Alternators should pull from Silos in random order. That or have the filter have a 5th option for call/fabrication mode that. Since GC is all about resources and mining, it would make a lot of sense for these to be added. It makes use of circuits and systems to prevent wasting fuel blocks when power is full and has an entire large silo dedicated for fuel chunks. It's pretty annoying, and I was just wondering if it was a known issue and if it's being addressed and what-not. As a jack of all trades, it specializes merely in the fundamentals. The Venture SCU is a highly valuable asset to the player, not only able to snatch blocks quickly but also voids the long heat-up time. . try using tractor pads instead of silos i havent had anything disapear yet with them. 0% 4x4x2 silo (320. Per page: 15 30 50. This manufacturing block can be attached to any conveyor to let the held chunk be picked off and dropped on to the floor. 2 release. chris13524 • 7 yr. It would be really nice if GeoCorp silos could be introduced into the game. Unlike collectors, they tend to have shorter grab. When would i use one vs the other? I think the silo will only hold 4 different types of resources, and it stacks them, but I'm not sure why that's useful because its not predictable which resources ends up in which slot. Fabricators can even pull blocks from a chain of silos. ?An idea for Silos, and for people with low grafix, is to add an option to limit the amount of resources at each silo, thus reducing the load on the GPU. Bugs. 9 crafting exploit silo stackingTerraTech Boards. I enjoy this game alot, but an issue that is becoming very prevelant is the amount of resources on my silos, they create a ton of lag and there is very little I can do about it without it being exorbantly time consuming/expensive. Fairly often (Maybe half the time) when I come back from a resource run, my silos have dropped all their resources and they are scattered everywhere. 4. 1 Silos pull from 1. THEN RR will be available. Jamie Finch [developer] Mar 6, 2015 @ 3:46pm. when. 4. This is Large-Grid TerraTech, ladies and germs. Thread starter Pink Kitty; Start date Nov 18, 2017; P. Iniciar sessão Loja Início Fila de Descoberta Lista de Desejos Loja de Pontos Notícias EstatísticasAn idea for Silos, and for people with low grafix, is to add an option to limit the amount of resources at each silo, thus reducing the load on the GPU. The GSO Mixed Lotsa Silo is a manufacturing block, useful for storing chunks in a processing base. Gads it simplified things in fabrication, but having just been hit by the stuck fabricator bug I want to go with more storage and fever fabricators. An idea for Silos, and for people with low grafix, is to add an option to limit the amount of resources at each silo, thus reducing the load on the GPU. It is used to differentiate the blocks that enable player-control from AI Modules. #1. Attach a silo near the collector part, you can use a filter block or alternator to connect to a conveyor chain. 0. Could you give us a silo version of the SCU that holds less resource but keeps the resources in a wormhole for future use?I was going back over some old the streams and spotted a part where Jamie was talking about the one way conveyor system an silo outputs. After leaving to fetch a tech I left at an older base location, I found almost all the blocks had despawned. Audion. An idea for Silos, and for people with low grafix, is to add an option to limit the amount of resources at each silo, thus reducing the load on the GPU. 5: Common: GSO: 4. Zaloguj się Sklep Strona główna Kolejka odkryć Lista życzeń Sklep punktów Aktualności StatystykiAn idea for Silos, and for people with low grafix, is to add an option to limit the amount of resources at each silo, thus reducing the load on the GPU. I enjoy this game alot, but an issue that is becoming very prevelant is the amount of resources on my silos, they create a ton of lag and there is very little I can do about it without it being exorbantly time consuming/expensive. An idea for Silos, and for people with low grafix, is to add an option to limit the amount of resources at each silo, thus reducing the load on the GPU. It has 6 Attachment Points. It's pretty annoying, and I was just wondering if it was a known issue and if it's being addressed and what-not. 7. Logg inn Butikk Hjem Oppdagelseskø Ønskeliste Poengbutikk Nyheter StatistikkComponent Factory Layout. I was attempting to arrange my factories 2 on each side of the last conveyor to the fabricator. UU. Buying blocks is much faster, but crafting is three times as cost-effective. Cairns, Australia. Since GC is all about resources and mining, it would make a lot of sense for these to be added. Having the Matryoshka cannon is really a great help in the early game. Sports. Pink Kitty Guest. Terratech Drilling Ltd | 619 followers on LinkedIn. Jamie is the member of the team who. This means that the resources can be taken out of the game until they are. Do ore veins replenish or animate differently when they dry up? I know that the mining rig has a gauge on it to detect how more ore is left in a vein, however, if I remove it and leave the area, what's to stop me from going around in circles trying to tap the same veins if they don't disappear from the environment or animate differently once. Đăng nhập Cửa hàng Trang chủ Hàng khám phá Danh sách ước Cửa hàng điểm Tin tức Thống kêAm I doing something wrong or. An idea for Silos, and for people with low grafix, is to add an option to limit the amount of resources at each silo, thus reducing the load on the GPU. #1. All other tractors hold vastly more. Hi everyone, hope you're enjoying your holidays. Their blocks are durable and heavy, and their wheels are slow but powerful. 27. 3 Silos push to 1. Menu. run into a similar bug where if silos in say x direction when reloading the base x amount of resources. 0 coins. Iniciar sesión Tienda Inicio Lista de descubrimientos Lista de deseados Tienda de puntos Noticias EstadísticasIt would be really nice if GeoCorp silos could be introduced into the game. And i tried moving my base. Jun 29, 2017 3,938TerraTech Boards. Sep 20, 2015. Like all GSO blocks, it can be crafted with a GSO Fabricator. Any help? < > Showing 1-10 of 10 comments . 42. 45. Even with that approach, crafting still gets stuck sometimes. It is able to produce. NOTE: Requires RR level 3 to be able to craft in campaign modes. Nov 24, 2016 6 4 4 35. Well. His Harvest Tech could use Recievers with a droppper Block at the Back of the Tech and some Collectors near it You're right, it's not off topic, but I'd like to point out a few issues with the idea. Does anyone. Resources will only leave Silos automatically if Fabricators are co-ordinating a crafting process. Droppers are useful for removing resource and component chunks from conveyor chains by dropping. Thread starter Legomonster33; Start. What I did to solve my issue is to put a filter piece in front of the silo connected to the conveyer system. It has 5 attachment point(s) and takes up 1 cell(s). See moreI can 100% confirm that fabricators and even other silos can pull blocks from silos. #1. Home. Iniciar sesión Tienda Inicio Lista de descubrimientos Lista de deseados Tienda de puntos Noticias EstadísticasAn idea for Silos, and for people with low grafix, is to add an option to limit the amount of resources at each silo, thus reducing the load on the GPU. #3. Intended as a support tech in multiplayer. GSO Component Factory. GeoCorp is the second corporation in TerraTech, which specialises in heavy-duty mining equipment. Now I wanted to build a weapon, but for whatever reason, none of my component factories are requested to craft the required parts. Of course they have to be able to store a whole lot more than gso silos, and they would be really heavy to boot ;DIt would be really nice if GeoCorp silos could be introduced into the game. Loading techs works like this: After you take a snapshot of your tech, you can buy it in the terminal. All rights reserved. Unstable Version 0. Currently, the only way to pull out things from silos is manually doing it. If you have a fabricator, just store chunks in a silo connected to a fabricator by two conveyors and make resource blocks. Guys, Is there a receiver or such that you can use to move objects from silos back onto a conveyor? I've played around with different blocks but perhaps that. Silos have to be fed, and they hold a stack of 10 per spot. idk if the stable branch has this problem or not im trying to build a resource processing setup using th larger silos (the 4 slot and the 9 slot and such) but im running into a problem. 4. IF you play this save I recommend starting a new base in a new grassland biome as the lag at some of my old. GSO 3-Pound Cannon. and the filters stop working sometimes. Iniciar sesión Tienda Inicio Lista de descubrimientos Lista de deseados Tienda de puntos Noticias EstadísticasAn idea for Silos, and for people with low grafix, is to add an option to limit the amount of resources at each silo, thus reducing the load on the GPU. on top of the VEN-blocks, on the red attachpoints) - Scale has to be reset by the "reset position" button for each testrun. 465. #1 can you empty a silo using conveyor? I use a multi lvl structure for milling and mas production of parts. #44. Přihlášení Obchod Domovská stránka Fronta doporučení Seznam přání Věrnostní obchod Novinky StatistikyAn idea for Silos, and for people with low grafix, is to add an option to limit the amount of resources at each silo, thus reducing the load on the GPU. Bugs. Σύνδεση Κατάστημα ΑΡΧΙΚΗ ΣΕΙΡΑ ΑΝΑΚΑΛΥΨΗΣ ΛΙΣΤΑ ΕΠΙΘΥΜΙΩΝ ΜΑΓΑΖΙ ΠΟΝΤΩΝ ΝΕΑ ΣτατιστικάOne of the main causes of lag when im playing is masses of resources. Trading. Big disappointment. 4 Silos' output can by pulled by 2 History Silos Silos are used in bases to store chunks for later use in. TTisGG Well-Known Member. This method avoids the frame rate drop of an equivalent base using only Silos. For vanilla players the Beta plays fine, but is plagued by random crashes. Vehicle blocks require several different types and. 5 Silo/Resource Bug. May 12, 2019 #1 As things are, silo contents are sorted so that they are aesthetically more pleasing and also easier to see at glance about how much of each. The GSO Large Resource Receiver is a grade 2 Manufacturing block manufactured by GSO. Sometimes the silos overload (although they still can carry more stuff) and all or some items are being dropped to the ground. Since GC is all about resources and mining, it would make a lot of sense for these to be added. This Introduces the player to the GSO Matryoshka Anchored Delivery Cannon, GSO Refinery, GSO Conveyor, and. Cab is a subclass of Control Blocks. © Valve Corporation. Thread starter Zed; Start date Mar 5, 2018; Tags 0. An idea for Silos, and for people with low grafix, is to add an option to limit the amount of resources at each silo, thus reducing the load on the GPU. They have 4 Attachment Points, two on both the top and bottom. It is now my goal to tell the people of TerraTech just what their blocks are worth. Unfortunately my license is through Gog so I cannot access the steam workshop. Bugs. All of the silos are built to be "infinitely" (until you reach the 64*64*64 size limit) extendable to the right with. -Model has been reworked completely with fancy effects. Thread starter Chrii_the_Vieh; Start date Sep 19, 2016; Chrii_the_Vieh Well-Known Member. . #1. But when I am done with what I am working on or to much of 1 resource. All trademarks are property of their respective owners in the US and other countries. Увійти Крамниця Домівка Черга знахідок Бажане Крамниця жетонів Новини СтатистикаAn idea for Silos, and for people with low grafix, is to add an option to limit the amount of resources at each silo, thus reducing the load on the GPU. I suggest picking them up to unlock for now and holding onto the most preferred one and or. When I say ask, I mean the same as a fabricator can ask the silo to release the resources it needs to build something. The GSO Scrapper works like it's counterparts from any other corp, where one can convert excess blocks into their. TerraTech Boards. Aug 22, 2021. This filter should "talk" to silo, and if silo is. It has 5 attachment point(s) and takes up 8 cell(s). Jan 15, 2016. The government-funded Galactic Survey Organization was created to recruit off-world prospectors and supply equipment needed for their activities. TerraTech Boards. . Could you give us a silo version of the SCU that holds less resource but keeps the resources in a wormhole for future use?An idea for Silos, and for people with low grafix, is to add an option to limit the amount of resources at each silo, thus reducing the load on the GPU. GSO 2-Way Explosive Bolt №2. There are also parts that now exist as throwbacks to old aspects of the TerraTech that was introduced back in 2015. TerraTech Boards. Unlike single and double fluid systems where the grout jet is also the disintegration jet, triple fluid systems have a separate disintegration jet with the grout jet below the water jet introduces cement grout to mix and displace the soil / water. The MK1 Power complex has been reworked completely! Any techs with the old MK1 need to be replaced first before updating to the new one! -Block is now a 5x10x5 instead of a 5x9x5. 12, and had 5 small silos loaded with lasers and batteries. It can hold up to 10 items of any one kind. Retnuh66 New Member. If the fabricator pulls the block from the closest attached silo, the other silos will move the blocks forward to compensate. So one constant problem I run into with my bases is I have an overabundance of rubber, now I don't need it often but sometimes I need to make some wheels so my suggestion is that you take a filter and have it "communicate" with the silos connected to it's conveyer line, you can then tell it that if there is more than say 4 rubber. 1. It has 2 Attachment Points, one for each end of the conveyor. 1. Def not. This is the subreddit dedicated to posts about TerraTech, a game by Payload Studios!An idea for Silos, and for people with low grafix, is to add an option to limit the amount of resources at each silo, thus reducing the load on the GPU. The Venture Mix Stack Silo is a grade 2 manufacturing block manufactured by Venture. In fact, it's a compact block perfect for bases and only. The best thing to do is to put a filter on them. #4. Playing terratech since the first versions, I still remember the first base we had. However, in doing so, you have tons of items on screen, which I can imagine isn't very performance efficient. The Venture Mix Stack Silo is a grade 2 manufacturing block manufactured by Venture. 36. Becouse outside is ahniliating your FPS if you're low performance person like. An idea for Silos, and for people with low grafix, is to add an option to limit the amount of resources at each silo, thus reducing the load on the GPU. 27. Since GC is all about resources and mining, it would make a lot of sense for these to be added. Thread starter TTisGG; Start date Feb 15, 2017; T. Iniciar sessão Loja Início Fila de Descoberta Lista de Desejos Loja de Pontos Notícias EstatísticasTerratech is the only company to offer triple fluid jet grouting Singapore, which is superior to single and double fluid systems. Přihlášení Obchod Domovská stránka Fronta doporučení Seznam přání Věrnostní obchod Novinky StatistikyTerraTech. The GSO Anchored Furnace Generator, when anchored and supplied with resource chunks, will begin to fill any batteries on the same. TT Stable & Console Bugs. Like all GSO blocks, it can be crafted with a GSO Fabricator. GSO 8-Barrel Fixed Mini Mortar. Since GC is all about resources and mining, it would make a lot of sense for these to be added. 520. I'm trying to set up my vehicle so that refined wood, oleite, and. Fairly often (Maybe half the time) when I come back from a resource run, my silos have dropped all their resources and they are scattered everywhere. Silos Filtered Node Silo • Mixed 4-Pack Silo • Mixed Lotsa Silo: Delivery Cannons Matryoshka Anchored Delivery Cannon • Mobile Delivery Cannon:(series 3) FSI BF Kamalout Silo While looking small and wimpy, the Kamalout has a storage area of 9x9, while being a 5x5. Suggestions & Feedback. The refineries mostly differ in their health, mass and dimensions, with the Venture one being able to be used on the move, which is only relevant in conjunction. PartyAlarm said: I just started up a new game on 5. Увійти Крамниця Домівка Черга знахідок Бажане Крамниця жетонів Новини СтатистикаThe GSO Anchored Furnace Generator is a power block, useful for charging your batteries. This episode we'll be focusing on improving both our machine and our sorting system. However, when I connect the factories with the silos w/o using a "CSO down conveyer" and w/o using the "CSO up conveyer" it does pull, but it wont take the. Resource Blocks are used as a method of storing refined resource chunks in block form. 2 i use a prerefining facility feeding to the cascaded silos( with each silo line being filtered by one filter filtering ONE res type, eg luxite, and a final filyer/silo. So, optimisation, yay. The Pacemaker is an invaluable asset to all manufacturing bases due to it's ability to greatly accelerate manufacturing and crafting. Loading techs provides an alternative to buying it, by using blocks in your inventory to load it. Showing 1 - 1 of 1 comments. Component Packs. Community Help, Questions and Guides. The silo holds large blocks to be used later. I spend some time collecting my junk, putting it back on base, and notice that all of the silos are now dropping and. It, like all GSO Blocks, can be crafted with a GSO Fabricator. I was attempting to make my crafting base a bit more compact so I checked out the crafting guide on Steam. It's capacity is identical to four times of it's smaller kin, being accurate to the appearance and totaling 12 units of resources. Like all Venture blocks, it can be crafted with a Venture Fabricator. Thread starter Enchantedfiregaming; Start date Oct 5, 2019; Enchantedfiregaming Mwah. I have noticed that as i progress through the game and get higher lvl that after i start gathering materials it begins to really lag up my older PC. Delivering them to your base becomes very tidiously as you have to rip al the silos manually of your tech to free. The filter can be set to pull whatever object you want off the silo and. Anmelden Shop Startseite Entdeckungsliste Wunschliste Punkteshop Neuigkeiten StatistikenSo here's what happened before. You can make a perfect circle with tons of component factories and the required modules, but for reasons I can't figure out, it's just not functioning. TerraTech Boards. So this problem is. An idea for Silos, and for people with low grafix, is to add an option to limit the amount of resources at each silo, thus reducing the load on the GPU. GSO 4x Redux Mega Booster. its realy anoying becouse I cant have a stock of resourses that wayHey how to enpty an silo? i cant pull the resources out of it , even not with an filter conveyor. It scoops up resources and then sends fuel chunks to a Silo that goes to a mobile furnace. 4K subscribers in the TerraTech community. A conveyor belt pushing resources onto a Mixed Lotsa occasionally works correctly. 475. Apr 2, 2017 @ 12:37pm. 5. It, like all GSO Blocks, can be crafted with a GSO Fabricator. It has 12 attachment point(s) and takes up 12 cell(s). Purge all core missions, purge all core missions. DRY BULK BOLTED TANKS CST’s bolted tank systems are constructed and put into operation faster than any other tankResembling a mobile fortress and front mounted with an huge death star type laser (Plasma cutters already have a linear damage Laser so image beam that the aoe width of a small tech and with a ton of recoil). GSO 2-Way Explosive Bolt №4. Войти Магазин Главная Рекомендации Список желаемого Предметы за очки Новости СтатистикаI enjoy this game alot, but an issue that is becoming very prevelant is the amount of resources on my silos, they create a ton of lag and there is very little I can do about it without it being exorbantly time consuming/expensive. New posts Latest activity. Of course they have to be able to store a whole lot more than gso silos, and they would be really heavy to boot ;DI enjoy this game alot, but an issue that is becoming very prevelant is the amount of resources on my silos, they create a ton of lag and there is very little I can do about it without it being exorbantly time consuming/expensive. Like all Venture blocks, it can be crafted with a Venture Fabricator. So, as far as storage is concerned, you can store things on silos or conveyors. . 1. This block was phased out. Since components can be extracted from wasteland scrap piles with the RR Precision. I made huge silo. It has power, I have tried attaching silos, conveyors, receivers etc. I enjoy this game alot, but an issue that is becoming very prevelant is the amount of resources on my silos, they create a ton of lag and there is very little I can do about it without it being exorbantly time consuming/expensive. To reproduce: 1. Missions like Ven stunts and GeoCorp mining missions do not apply. It has 12 attachment point(s) and takes up 8 cell(s). I spent a little while working out exactly when it happens. It has 1 attachment point(s) and takes up 1 cell(s). Silos are used in bases to store chunks. . Bedacoalmaster • 3 yr. =Problem solved. The problem: resources are not being pulled, at all. Premium Powerups Explore Gaming. Say you have 3 silos each with one of the same resource in them. Zaloguj się Sklep Strona główna Kolejka odkryć Lista życzeń Sklep punktów Aktualności StatystykiA Full silo doesn't do anything, so dumping an item just to make it "unfull" is wasteful, especially if the item it dumps is a rare component or resource. Every time the blocks flash there should be a small. Stacking silos up to 2 deep is fine, in practice, provided you can keep track of the conveyor connections. Ingredients. Bugs. It has a built in shield and repair bubble. Plumbia and GSO Mixed Lotsa Silo Bug? Thread starter Elysium38711; Start date Mar 22, 2017; E. Could you give us a silo version of the SCU that holds less resource but keeps the resources in a wormhole for future use?I've been playing for a really long to to just discover the 4 stack mixed GSO silo. Would be nice if I can just give the silo a command to empty. Gears and stuff on one side, resources and refined resources on the other side. Do the same with the fabber filter, and repeat for the other resource. That should explain it all.